heehee welcome to my site it's me kerrath c:

Kerrath is less a mere mortal and more a force of nature, and that's being reductive. A reasonable person looking into the background of Kerrath will find very little of substance and will be flooded with an unending deluge of dubious feats of strength, completely unproven and unconfirmed. Most of the rumors that surround the enigmatic barbarian beastman you now research will be given to you by either biased or unreliable sources. No one of sound mind would believe the superhuman achievements ascribed to Kerrath. Likely, they are either exaggerated, if not completely fabricated. However, one thing is for certain: Kerrath does have a certain energy of bravado that almost makes one want believe the mythology that he exudes. Almost.Be wary when determining what to believe and what not to believe about Kerrath.

appearance


In another life, he could have been quite a beautiful man, pristine, of a sharp jawline, tall, fair, with voluptuous ashen blonde hair, and striking red eyes. In this life, however, it seems he chose to dive head-first into a rocky ravine, and treated his wounds with sandpaper. A person’s body tells a tale, and Kerrath’s body tells the tale of a man born into and forged by battle. He’s a large, sinewy, tendonous, vascular nightmare of a man, muscles coiled around his form and textured with countless scars--some new, some old, some shallow, some deep. He has a series of memorable wounds upon his body, to be listed below:

  • A cut across his eye.

  • A cut across the tip of his mouth, giving him a slight smirk.

  • Two missing fingers: Right ring, left index.

  • One missing eye, usually covered. He has a glass replacement.

  • A chunk missing from the tip of one of his ears.

  • A gash between his collarbones, and a deep one, at that.

  • A massive gash in his cheek, previously sewn shut.

  • His palms are very raw, cut open too many times to count, from a propensity for trying (and USUALLY succeeding) at catching a blade with his hands.

personality


Most who meet Kerrath erroneously presume him to be an affable moron, a meathead with more brawn than brains. However, beneath his hardy exterior lies a man of insight whose humorous nature belies a morose worldview, a man who pursues his own death with fervor. A provocateur, he responds to threats with enthusiasm, and seems to enjoy escalation of conflict, even thriving on it. He is smarter than he appears, and wildly self-destructive. His survival thus far in life is due precisely to a reckless willingness to take bigger risks than his adversaries, and commit more confidently to them, regardless of the consequences. To both his benefit and detriment, he is a man who knows no fear, which gets him into as much trouble as it gets him out of.

rumors


It is by design that one would struggle to discern the truth about Kerrath. The thing is, he has taken great care to build up a legendarium surrounding him of a series of factoids that exist right on the precipice of things one might or might not believe. This is intentional. In the pursuit of his career he has acquired quite a significant bounty, and his primary defense against those who might claim that bounty is the amount of misleading information surrounding him.

  • Kerrath has held his breath for 30 minutes.

  • Kerrath killed his first man when he was either 4, 6, 9, 12, or 13. Various accounts contradict each other.

  • Kerrath has fully removed a man's arm from his torso unassisted by tools simply by pulling it off with his bare hands.

  • Kerrath has beaten a gorilla unarmed into submission in a fight. (It is possible that it was only the gorilla who was unarmed)

  • Kerrath has a daily caloric intake of ~8,000 calories and a bodyfat% under 10%

  • Kerrath once shattered a man's reinforced steel tower shield by slamming his head into it.

  • Kerrath can lick his weenis (the loose skin found at the end of one's elbow)

  • Kerrath is capable of a vertical jump of 6 fulms.

  • Kerrath swallows his toothpaste, despite warning labels explicitly stating not to, and has experienced no side effects.

  • Due to his high density, Kerrath is not naturally buoyant, and will sink in water unless he constantly swims upward.

  • The longest period of time Kerrath has gone without food is one month. Starvation only made him deadlier in fights.

  • In an emergency, Kerrath is capable of folding himself into a fetal position tight enough to fit into a large backpack. He employed this strategy to be smuggled into and out of Garlemald.

  • Animals have a general tendency to understand Kerrath when he speaks to them.

  • Kerrath was born with an additional two teeth, but due to injuries in fights, he is down to a normal number of teeth.

  • Only apparent when you know to look for it, Kerrath has very large and very sharp mandibular canines which gives him a very slight underbite.

  • Animals have a general tendency to understand Kerrath when he speaks to them.

  • He might be the escaped subject of a Garlean experiment seeking to study steroid use.

  • Kerrath doesn't actually exist, he's just a myth to spook rookie Brass Blades.

  • He died with the rest of the Band of the Red Blade two years ago in one glorious final stand.

hooks


Kerrath is a very versatile oddball who can easily be inserted into any sort of plot, but I'm particularly interested in stories with a lot of conflict--not just physical. Kerrath is at his best when placed in scenarios where violence is not a viable solution.

  • Kerrath’s greatest passion in life is for combat. He pursues rivals incessantly, always seeking a greater challenge, honing himself persistently. If your character has the capacity for combat, Kerrath will have an interest in fighting them. If your character is renowned for their fighting prowess, Kerrath may even seek them out. No context is necessary.

  • Kerrath has an inner beast that he has absolutely no control over. He needs those who would help him learn control, and he's susceptible to those who would seek to control him and exploit his power.

  • Despite how he might appear, he's actually very insightful and is a stellar conversationalist. He's two inches away from being a warrior philosopher, and just needs a push from a fellow thinker. He is, in fact, actually a reader--a man needs something to occupy their mind while their injuries recover, right?

  • Kerrath's history is riddled with missing persons who he presumes are dead, but may in fact still be alive. He was raised by a band of mercenaries called the Red Blade that operated in Thanalan.

  • He can actually be a really stellar motivator. When someone's down, he can help find the positive side of things really well, as an eternal optimist.

  • The wayward warrior wants to learn to cook. Please assist him, a man cannot live on fruit and red meat alone. A sophisticated touch is necessary.

  • As a mercenary, Kerrath will do anything for the right price, and that means anything. Not all problems can be solved with an axe, and he knows that. However, one would be surprised at just how many problems can be solved with an axe.

  • Kerrath lost one eye, and the replacement is glass. He deeply distrusts the weavers of the dark arts, and all wizards, but he has a vested interest in an enchanter who could bind the glass eye to him such that he can see out of it.

  • This is a general note, but Kerrath is the sort of fellow who will try anything once. There’s no such place he could never be found, nor any activity he would never try. Want to see an absolute brute try his hand at pottery and poetry? That works.

  • Kerrath reportedly has a dragon egg in his possession. Some individuals out there may be interested in stealing it, either for their own ends, or for humanitarian reasons. He intends to raise it, but that will be something of an adventure.

ooc info


  • Game Contact: Kerrath Redblade@Balmung

  • Discord: Kerrath#0001

  • Availability: Weekends, Weekdays after 4PM PST

My goal in RP is to be entertaining. If I fail to entertain you in any way, I am enthusiastically open to criticism. I strive to provide a fun storytelling experience. Please communicate with me if I ever make you uncomfortable and I will accommodate you. As far as personal limits go, I have very few--the only one being that I have no intent to kill or dismember my character. Rest assured, if we engage in any RP fights, I will strive to provide something fun for you that makes you feel powerful. I will absolutely take injuries and describe them in detail as gorey as you are comfortable with.

If you want to fuck my boy, you have to ask me face to face. To be clear, I won't tell you where to find me, you have to do that research on your own. This is written permission for you to stalk me, show up to my door, and proposition my internet play pretend barbarian as portrayed in the award winning massively multiplayer online role playing game Final Fantasy 14. Do not worry--I am not an axe murderer, I only roleplay as one online.